using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace Dollars
{
    public class MoCapVisibility : MonoBehaviour
    {
        [HideInInspector]
        public float VisibilityHead;
        [HideInInspector]
        public float VisibilityLeftHand;
        [HideInInspector]
        public float VisibilityRightHand;
        [HideInInspector]
        public float VisibilityHip;
        [HideInInspector]
        public float VisibilityLeftLeg;
        [HideInInspector]
        public float VisibilityRightLeg;
    }
}
